• Srilalitha

BASIC PRINCIPLES OF ANIMATION

Updated: May 14

Ollie Johnston and Frank Thomas of Walt Disney Studios first introduced “The 12 Basic Principles of Animation” in their 1981 book The Illusion of Life: Disney Animation.


The 12 Basic Principles of Animation are:



1. SQUASH AND STRETCH - The most important principle, “squash and stretch” gives a sense of weight and volume to drawn objects. It is best described with a bouncing ball, which appears stretched when falling and squashed when it hits the ground.



2. ANTICIPATION – Is the first part of making an action while animating, communicates what is going to happen. Anticipation can be called as the preparation for an action.











3. Staging - Poses and actions, arrangement of cameras, background and stage elements shall clearly demonstrate character's temper, reaction, character's attitude to a story and continuity of the plotline.







4. STRAIGHT - AHEAD ACTION AND POSE-TO-POSE-The animator draws one frame, then the next, and so on until the scene is complete.




5. FOLLOWUP THROUGH AND OVERLAPPING ACTION - Overlapping action implies that not everything happens at the same time.



6. SLOW IN AND SLOW OUT - Slow-in and Slow-out are techniques for altering the speed of object movements.











7. ARCS Everything in nature will tend to move in arcs. Arcs give animation a more natural action and better flow. The Disney dudes basically decided that everything looks better if it all moves according to arcs, so be warned! Straight linear movement is a no-no!





8. SECONDARY ACTION The second group consists of performances or actions that are secondary to the main idea of the shot.




9. TIMING Timing refers to the number of frames used to create an action or part of an action.






10. EXAGGERATION Exaggeration is used in animation for visual effect.










11. SOLID DRAWING - is the ability to draw a character with consideration of the 3-dimensional reality – weight, volume, balance, anatomy, light, gradient, shadows.









12. APPEAL Giving a character a dynamic design can greatly boost its appeal,










These principles establish the foundation of all animation work and are appropriate for a number of contrasting fields.


Srilalitha

cc@p66.me

www.p66.me

-------------------------------------------------------------------------------------------------------------------------------

Disclaimer: The content on this site belongs to its respective owners. We don’t have any claims on images or content. The intention of this blog is Public Awareness / Knowledge base and providing insight to readers.

Insight:

About p66www.p66.me

Headquarters in Newark, DE, United States of America. And having a production facility in Bangalore, Karnataka, India. P66 is one of the best 2D & 3D Production mushroom sized Creative Agency. Aiming to provide best creative services at a very affordable cost. P66 is a studio which is specialised in Traditional & Digital Type of Animation. It has provided contribution in the areas of 2D Animation, 3D Animation, Motion Graphics, Free-hand drawing, Drawing & Illustration, Digital Comic Books, Digital 2D Painting, Concept Artistry Drawing, 2D & 3D Game Designing, E-learning for kids

It also involves in providing tailor made services on 2D / 3D based on Customers Demand. P66 is expertise in providing creative solutions to Movies | TV Series | 2D Digital Children’s Comic Books | Ads | Web Art | in Both Anime and Manga art style

To provide a FREE Consultation about services of P66 do reach us on +1 (914) 247-7791 or Email us on Reply@p66.me

-------------------------------------------------------------------------------------------------------------------------------

16 views